以上。个人以为规则2或有特殊情况,比如有玩家提到barbarian似乎会优先选择比自己级别高1级的怪物?另外规则4我其实没太明白,其原文以括号加注,说明在寻路系统中“迷雾区域”和“未探索区域”并非完全相同的概念,那么“未探索区域”究竟包含哪几种情况还需研究(开过迷雾但是又放置了怪的地格?)。
请先注意原文中的红色斜体字,官方明确表示“(冒险者如何寻路)一切都是确定的,游戏中(寻路系统)是0随机性的”。
原文如下:
tomchick: I suspect I know what was up in the screenshot you posted. The previous turn you were in that room that now has the skeleton gold pouch in it, right? I'll explain what's happening here, but first I want to break down the dungeoneer AI for you.
Firstly, it's all deterministic. There is zero randomness at play. Though there are a few gotchas that can seem odd like what happened to you there. We essentially look at every tile in the dungeon and score it for various things
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