Markov
Balancing the Arc Mines a bit.
Arc Mine
Damage reduced by 20%
Fixed a bug where damage extended past the trigger radius.
Health reduced by 75% (they pop real easy now with flame breath, etc.)
Arm time increased by one second.
Hyde
Making Toxic Grenade a more effective area of denial weapon while also making it less spammy. Buffing Hyde's overall damage output.
Toxic Grenade
DPS increased by 50%
Now explodes in proximity to a monster (works vs airborne Kraken now)
Throw rate reduced
Toxic cloud lifetime reduced by 15%
Minigun
Accuracy increased by 12%
Damage increased by 20%
Parnell
Multifire Rocket launcher
Has better accuracy while jumping and jetpacking
Maggie
Harpoon Trap
Arm time increased by one second.
Griffin
Sound Spike
Detection range increased to 60 meters
Now detects stealthing monsters within a 15 meter radius
Bucket
Guided Missile Launcher
Damage increased 11%
Cabot
Rail Cannon
[为游戏媒体贡献点力量呗]
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